ShapeAsset
Engine/source/T3D/assets/ShapeAsset.h
Private Types
Parent
Private Attributes
Protected Attributes
Public Functions
Declare Console Object.
bool
Public Static Functions
Engine.
Protected Functions
Detailed Description
Private Types
typedef AssetBase Parent
Private Attributes
U32 mAcquireReferenceCount
bool mAssetInitialized
AssetDefinition * mpAssetDefinition
AssetManager * mpOwningAssetManager
Protected Attributes
StringTableEntry mFileName
Resource< TSShape > mShape
Public Functions
ShapeAsset()
~ShapeAsset()
copyTo(SimObject * object)
Reimplemented from: AssetBase
DECLARE_CONOBJECT(ShapeAsset )
Declare Console Object.
getShape()
getShapeResource()
initializeAsset()
Reimplemented from: AssetBase
loadShape()
